NOBLE KNIGHT GAMES UNITED Employees of Noble Knight Games 2835 Commerce Park Drive Fitchburg, WI, 53719 NOBLE KNIGHT GAMES WORKERS REACH AGREEMENT FOR STIPULATED UNION ELECTION ON DECEMBER…
The idea was to do a time crawl, that is where it started. We had literature, films and TV that seemed to be in a certain genre of Sci-Fi that…
Take a new nail, pick with this tooth till it bleeds, then take this nail and insert it in a place where neither sun or moon ever shines into, perhaps, in the rafters of the bin in a cellar, toward the rising of the sun; at the first stroke upon the nail call the name of him who you design to help, and speak: Toothache cease, pain allay!
One thing I see in a lot of newer games popping up is the player facing role where the DM or game master doesn't make the rolls, but the players…
The following is written for my home game that I am preparing right now.
Humans have created gods for a god to have power the god must be manifested and reified by the social body. The act of worship gives power to the god. Organized religion is essential for a God to exist. This is because for a God to exist there has to be enough worshipers and followers to manifest the deity. Rural areas often have petty gods because the local small scale worship of deities has less power to manifest a deity. Petty gods have become major gods over time when a rural deity has been brought into an urban population and spread with the birth of new religion reaching further parts of the world. Major gods have been known to begin as petty gods in rural areas.
We have been having some fun rolling a random adventure on the Wobblies & Wizards podcast. We have been using Matt Finch's Tome of Adventure Design along with Raging Swan…
It is Dungeon Week on Wobblies & Wizards. All of our episodes this week focus on Dungeons. We launch the week off with a visit from Amanda P. to discuss Beyond the Burning Teeth. Click here to check out the first episode of Dungeon Week on Anchor.FM. Our Blog review this week will focus on blog posts about running and making dungeons. We will be reviewing In the Shadow of Tower Silveraxe by Jason Fleming on Zine Thursday, and Chriss Bissette will be joining us for Saturday’s episode to talk Dungeons. Light and Logar wrap up the week by rolling up a random Dungeon.
I also launched a Patreon page www.patreon.com/wobbliesandwizards. We are releasing the episodes early there so if you don’t want to wait, quite a few of the upcoming episodes are already available for our Patreon supporters. Which is exactly none as it’s brand new this morning, so we would love it if you helped to change that.
We accidentally recorded too many episodes for Dungeon week, so the extra episode will be on Patreon for subscribers. Then there is the forbidden episode. Light and I were just not on our “A game” and recorded a half hour episode that should never be heard. I am looking at just uploading it to the Patreon, consider it a blooper reel or just an example of how not to record a podcast.
We might be changing a lot and adjusting the Patreon as we go. For now it was set up using what Patreon suggested.
We have a lot more planned to come, and I am really looking forward to 2022 here on Wobblies & Wizards.
The blog posts covered here in this week blog review are:
I’ve been slacking, have not been getting many posts up here lately, but I’m making plans to change that. I write a lot, but most of what I write sits on hard drives never to be touched. I also have put out more Wobblies & Wizards content here on the podcast than I ever did on the blog. If you have not been listening to the podcast, check it out. I have found that the podcast has gotten way more folks listening than this blog ever has. I’ve been happy seeing the steady growth there and we have had some great opportunities to talk to a lot of really cool game creators.
I am starting to reconsider what this blog is used for and what I want to do with the site here now that our central focus has shifted to doing a regular podcast. I have a few ideas of things I want to explore here on the blog. We have just started doing a weekly blog review episode on the podcast so we have been looking a lot at blogs from around the gaming community more. There is a ton of really cool stuff people are putting out.
With all the regular content coming out on the podcast getting more and more attention I have asked what we will be using the old blog here for.
I don’t want to make big promises and fail to deliver, so I’m not going to give a post of things to come, but I am planning on a few different things and we will see how those go. One of the first things I’m going to do is give a post dump here at the bottom of this post. Just some links to blogs we have reviewed so far on the Wobblies & Wizards podcast.
So, go on over to the podcast and check out the episodes and go visit the blogs we discussed. And as a disclaimer, a few we put on the lists did not make it on the show just because of time. I tried to catch them all, but some may have made it onto this list:
Quality reusable traps
The Ruffian Class
Into the unknown
Lots of cool posts on Prismatic Wasteland
The Wonderist Character Class
Faction Play with tables & goblin bazaar
Apolitical RPGs do not exist
OSR: Unsolved Magic Problems
Bad Apples in Classes – Cleric(s)
My” D&D – Classic 1981 B/X
A Dungeon for B/X made on gridmapper
Quarrel & Fable Comparative OSR
OSR: 1d20 Ludicrous Taxes
Magic item origins
OSR News Roundup for 12.20.21
Simulacrum: Exploring OSR Design
Three types of conflict
Equipment Load and Wealth
Happy Needfest! The Digital Darlene Greyhawk Map
Skrulls for Hyperborea
Top D&D illustrations of golden age
d10 Relics for Cairn
D10 bulky treasures
Santa & Friday the 13th
We here at Wobblies & Wizards are thrilled with the news of United Paizo Workers Union going public. As promised in the podcast episode on Monday October 18th, we are…
The point of these items is to see what your players do. There are little to no stats as they are intended to be expanded upon during play. Hopefully, they can spark a few fun ideas, but the biggest purpose is to see what the players try to do with such things and where they take it. Perhaps the most absurd thing will come in handy when you least expect it.
Box of Fire Ants
This little wooden box with rusty hinges squeaks as it is open. Once open a thousand fire ants will come flooding out. Fire ant bites are not pleasant, their bite stings.
Cap of Confusion
This little ragged purple patched & stitched cap will let the wearer hear far away through walls and further but everything the wearer hears is muffled and confusing. The wearer can hear noise, but not decipher anything they hear.